Lazaretto is a medium sized asymetrical map I designed back in Halo Reach for 4v4 gameplay. Great map for slayer and actually plays well for 2v2 through to larger scale games of 6v6+. Also a pretty good map for multi team and FFA. Wish I got to play it more.

Tight interiors, open spaces, big feeling, lots of places drop down and jump up. Lazaretto is a medium size asymmetrical map inspired by campaign style forerunner architecture.

The map is great for all kinds of slayer including multi-team and functions well for just about any player count you want.

It seemed like the kind of map I wanted to play but nobody was making. So I built it in a part of Forge World I didn't think people had really taken advantage of to do something different.